
Skill 6 is your Heal, Skills 7-9 are Utility Skills, and Skill 10 is the “Elite” skill. The number of skills available for use is limited to 10 at maximum, and they are somewhat locked in place: Skills 1-5 are fixed to your choice of weapons, environmental items, or in the case of my main girl who is an Elementalist, what attunement she’s using.

use of skill bars), it’s a bit different in practice. Each of the Zones is a huge map in itself, so just imagine how vast this world is.Īlthough at first glance, gameplay seems typical of MMORPGs (i.e. The human city of Divinity’s Reach is massive compared to Rift’s main city of Sanctum the latter feels more like a small fort compared to the former. Animation is smooth, and definitely far superior to STO your toon’s lips actually move when she’s speaking! In fact, as an overall game GW2 feels a whole lot more polished than STO. The world is absolutely HUGE, with a wide variety of environments, from the rolling hills of Kryta, the blasted plains of Ascalon, to the lonely snow-covered mountains of the Shiverpeaks, and the pretty pretty fairy lands of Caledon Forest. Guild Wars 2 is a MMORPG which is currently free-to-play it is set in the fantasy world of Tyria, and at first glance reminds me quite a bit of Rift in terms of looks and aesthetics. Meanwhile, Fungi and I have taken up Guild Wars 2. So I’m taking another break from Star Trek Online.

At the same time, for over two weeks straight I have been running dailies on each of my toons to rebuild their dilithium pool… which takes over 2.5 hours of doing nothing but clicking at various screens. Hurriedly I liquidated the dilithium reserves on every single one of my toons, which left me with more Zen than I know what to do with. It’s kinda funny I have been complaining about the Dilex rate until the Phoenix Pack dropped it to a reasonable level.
